Linthwaite Ardron CE (VA) Junior and Infant School

'Through Christian values we support, help, inspire, nurture and encourage all individuals to SHINE and reach their potential'

Church Ln, Linthwaite, Huddersfield HD7 5TA

01484 845544

office.linthardron@kirkleeseducation.uk

Examples of Computing WORK

Year 1

We wrote code to make the different snails move forward different amounts.

Curriculum strand: Create and debug simple programs.

Year 2

We created branching databases to identify the Purple Mash Avatars.

Curriculum strand: Use technology purposefully to create, organise, store, manipulate and retrieve digital content.

Year 3

We created posters to present information about the Great Barrier Reef.

Curriculum Strand: Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.

Year 4

We created 3D maze games using 2DIY3D.

Curriculum strand: Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems.

Year 5

We designed and made a maze game on Purple Mash.

Curriculum strand: Use sequence, selection and repetition in programs; work with variables and various forms of input and output.

Year 6

We used 2design&Make to create realistic 3D vehicles, including their nets.

Curriculum Strand: Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.